My area of interest is Human-Computer Interaction, primarily tangible, physical, and embodied interactions. I inquire about how critical thinking, ethical principles, sustainability, and respect permeate digital technology design and production.
I am interested in tackling questions about historical memory building through a digital technology lens, especially in contexts of peace-seeking and conflict where these memories have a phenomenological connotation hard to represent digitally. My research has focused on putting into dialogue traditional textile knowledge with computer and information sciences from material and political perspectives. I am Electronic Engineer from Universidad Nacional de Colombia and Magister in Systems Engineering and Computing from Pontificia Universidad Javeriana.
Human-computer interaction (HCI) requires the digital identification of physical actions and states and materializing digital information in movements, temperature, lights, sounds, vibrations, etc. Physical computing is a series of techniques and tools to achieve these information and data exchanges, using embedded software elements to process the information and hardware components to translate physical signals into different forms. This elective explores physical computing to create interactive experiences, objects and environments with physical and digital features.
This course allows the student to holistically conceive computational intelligence methods (classical and modern) to solve problems with artificial systems and processes. This class presents the algorithms, techniques and methods of AI, and opens the debate about how we have understood human intelligence and how this comprehension overlaps with the creation of synthetic systems.
L. Cortés-Rico and T. Pérez-Bustos «Objeciones textiles: Interferencias y activismo textil-digital», Cadernos Pagú, 59, 1–34. http://dx.doi.org/10.1590/18094449202000590007
L. Cortés-Rico and G. Piedrahita-Solórzano, «Interacciones basadas en gestos: revisión crítica», in TecnoLógicas, vol. 22, pp. 119-132, dic. 2019, doi: 10.22430/22565337.1512.
R. A. González Rivera, L. Cortés-Rico, T. Pérez-Bustos, and M. Franco-Avellaneda, «Embroidering engineering: a case of embodied learning and design of a tangible user interface», in Engineering Studies, vol. 8, n.º 1, pp. 48-65, ene. 2016, doi: 10.1080/19378629.2016.1170839.
L. Cortés-Rico, «Hand in hand: A situated reflection about knowledge mobilization between textile and digital», Interactions, 28(2), 42–47. https://doi.org/10.1145/3449784
L. Cortés-Rico, «Hacia una sociedad superinteligente», SISTEMAS, n.º 154, pp. 8-12, mar. 2020, doi: 10.29236/sistemas.n154a2.
L. Cortés-Rico and T. Pérez-Bustos, «The art of fieldworking together», Interactions, vol. 26, n.º 6, pp. 80-82, oct. 2019, doi: 10.1145/3365534
M. Ortíz-Acosta, L. Cortés-Rico and T. Pérez-Bustos, «Making sense of reconciliation through digital corporeal narratology». in Revista Innovación y Ciencia, XXVI(2), Ciencia, paz e inclusión social.
Strohmayer, A., Cortés-Rico, L., Pérez-Bustos, T., Psarra, A., Rosner, D., Subasi, Ö., Posch, I., Nabil, S., & Sherman, J. (2022). «Justice-oriented Participatory Electronic Textile Making: Fostering shared spaces of knowledge dialogues through the process of making, un-making, and re-making justice-oriented participatory praxis». Proceedings of the Participatory Design Conference 2022 - Volume 2, 259–262. https://doi.org/10.1145/3537797.3537880.
Latorre-Rojas, C. J., Rozo-Torres, A., Cortés-Rico, L., & Sarmiento, W. J. (2022). «Heart-In-Hand, swapping point of view for immersive navigation in medical cardiology». 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 908–909. https://doi.org/10.1109/VRW55335.2022.00305.
Cortes-Rico, L., & Rodriguez Almanza, J. (2021). «SensorMov, mobile devices as/for tangible user interfaces». X Latin American Conference on Human Computer Interaction, 1–3. https://doi.org/10.1145/3488392.3488409.
Melo Betancurt, M. J., Rincón-Saavedra, Y., Cortés-Rico, L., & Rozo-Torres, A. «Soft2Soft: Toolkit for the Digital Recognition of Textile Gestures», C. Stephanidis, M. Antona, & S. Ntoa (Eds.), HCI International 2021—Posters (pp. 30–36). Communications in Computer and Information Science, vol 1420. Springer, Cham. https://doi.org/10.1007/978-3-030-78642-7_5.
Cabezas, H., Casanova, N., Cortés-Rico, L., & Sarmiento, W. J., «Homemade XR: Enriching conversations and shortening social distancing», 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 679–680. https://doi.org/10.1109/VRW52623.2021.00222
Cortés Rico, L., Patarroyo, J., Pérez-Bustos, T., & Sánchez-Aldana, E. (2020). «How can digital textiles embody testimonies of reconciliation?» Proceedings of the 16th Participatory Design Conference 2020 - Participation(s) Otherwise - Volume 2, 109–113. https://doi.org/10.1145/3384772.3385137
Casanova, N., Cabezas, H., Céspedes, A., Araque, D., Ospina, D., Garzón-Morales, E., Cortés-Rico, L., & Sarmiento, W. J. (2020). «Touch Live. An immersive experience for acting in others’ bodies». 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 507–508. https://doi.org/10.1109/VRW50115.2020.00105
Rincón-Saavedra, Y., Garzón-Morales, E., & Cortés-Rico, L. (2019). «Learning through designing, designing through doing». Proceedings of the IX Latin American Conference on Human Computer Interaction, 1–6. https://doi.org/10.1145/3358961.3358983
Patarroyo, J.,Cortés-Rico, L., Sánchez-Aldana, E., Pérez-Bustos, T., & Rincón, N. (2019). «Testimonial digital textiles: Material metaphors to think with care about reconciliation with four memory sewing circles in Colombia». NORDES 2019, Finlandia.
Cortés-Rico, L., & Flórez-Valencia, L. (2015). «Notation proposal for modeling tangible user interfaces». 10th Computing Colombian Conference (10CCC), 200–205. https://doi.org/10.1109/ColumbianCC.2015.7333432
Cortés-Rico, L., & Piedrahita-Solórzano, G. (2015). «Participatory design in practice: The case of an embroidered technology». Lecture Notes in Computer Science vol. 9298.
Chicas STEAM 2021
Mentor in the program Chicas STEAM. I participated in 7 mentoring meetings aimed at girls and young people between 12 and 15 years of age in the national territory to make visible the role of women in the STEAM areas, their contributions to different fields of action and the options of higher education in such areas.
Science Clubs Colombia 2017
With Jaime Herrán , we planned and developed the science club Bicihack in the third edition of Science Clubs Colombia. Held in Zarzal, Valle del Cauca, Colombia, this one-week workshop was aimed at motivating the interest of children and young from the region to science, using the bike as a common technical artefact to hack while experimenting with some scientific and technological concepts.
- Artesanal Tecnológica We are a feminist, intergenerational and interdisciplinary sewing circle/collectivity/lab. We are interested in the dialogues between artisanal textile making and digital technologies, looking for material and political encounter points. All this from a feminist eye. We reflect. Mend. Laugh. Share.
- Amautas Huarmis Collectivity of Argentine and Colombian women related to multiple disciplines of scientific knowledge. We are interested and committed to science divulgation and public communication with a gender approach. We are motivated by contributing to the visibility of the role of women in science, to deconstruct the established image in the collective unconscious about scientists, and to awaken scientific vocations from an early age. A great example of Amauta's work is the book Grandes Mujeres en Pocas Palabras
- Centro de Pensamiento para el Fortalecimiento del Liderazgo y Empoderamiento de la Mujer Colombiana en STEM It seeks to strengthen the leadership and empowerment of women in STEM (Science, Technology, Engineering and Mathematics) through discussion spaces for the development of public policies.
laura <at> cortes-rico.com